My exaple of hyper-reality is that of the gaming world. For exaple, you create a character, in which you play games as and speak to other games with and within this world you do things you would'nt neccessarily choose to do/ have the chance to do in real life, such a,s shoot and kill people, steal cars, save the world, go to a war zone. A good gaming example of this is: X Box 360 and X Box Live.
As the image shows you create an avatar and with that you speak to people you have never met from all around the world, you compete against them and with them as this online character. You create a hyper-real world for yourself to get lost in.
Baudrillard has many exciting and interesting points within his text but the idea of hyper-reality vs. reality is the one that stands out most to me within his text of simulacra and simulations.
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