Within his text of Simulacra and Simulations, Baudrillard discusses the idea of hyper-reality and how hyper-reality has developed from simulation and abstraction. Hyper-reality highlights that which is more real than itself. Bauldrillards exaple for this is Disney land. He states that "Disney land is more real than the real America". This is as Disney land seems to be cut of from the rest of the world and whilst there you live in a hyper real state in which that around you is the reality you come to know. The news you hear is that of the park and not of the world and the events which take place are exclusive to the audience in which are there. I agree that this is very good exaple of hyper-reality.
My exaple of hyper-reality is that of the gaming world. For exaple, you create a character, in which you play games as and speak to other games with and within this world you do things you would'nt neccessarily choose to do/ have the chance to do in real life, such a,s shoot and kill people, steal cars, save the world, go to a war zone. A good gaming example of this is: X Box 360 and X Box Live.
As the image shows you create an avatar and with that you speak to people you have never met from all around the world, you compete against them and with them as this online character. You create a hyper-real world for yourself to get lost in.
Baudrillard has many exciting and interesting points within his text but the idea of hyper-reality vs. reality is the one that stands out most to me within his text of simulacra and simulations.
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